Vanilla server megathread

General Minecraft discussion

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What should we implement next?

Clock (in MOTD and on signs)
1
13%
Homes
2
25%
Mine credits (might lead to trading, purchase, paid commands, chest shops)
5
63%
 
Total votes: 8

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knutremi
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Re: Vanilla server megathread

Post by knutremi » Sun Oct 26, 2014 7:22 pm

The game mode commands are now gathered under the same trigger. You have to set the trigger to the corresponding game mode.

There's also a bright trigger. Setting it to 1 gives you full brightness. Setting it to 0 disables it.

I started working on the MOTD and updated the poll. Vote for the thing you'd want me to implement next. I'll consider making the thing with more votes first. But no promises. Some of the things may be very difficult to make in vanilla Minecraft. And it's easier to get started with the easy stuff.
Don't beat yourself up.

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suicidal_banana
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Re: Vanilla server megathread

Post by suicidal_banana » Mon Oct 27, 2014 10:10 am

Voted for mine credits again.

Also, just out of curiosity, whats causing the MOTD to take so long? isnt it just a handfull of tellraw cmds? or do you also want to include playerlist and current world?

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knutremi
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Re: Vanilla server megathread

Post by knutremi » Mon Oct 27, 2014 3:40 pm

Every time you change the formatting, you have to put in an additional object into the list of extra objects. When you've got multiple lines, and your formatting changes almost for every word and punctuation mark, you've suddenly got a huge mess on your hands where you have to make minor changes to lots and lots of objects.

With raw JSON text you insert text into your formatting information. With formatting codes you insert formatting into your text. The former increases the amount of typing and thinking a lot. With the latter it's as easy as writing the text and inserting a few two character codes.
Don't beat yourself up.

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suicidal_banana
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Re: Vanilla server megathread

Post by suicidal_banana » Mon Oct 27, 2014 4:15 pm

Im aware of that :)
Lemme know if i can help with that

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knutremi
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Re: Vanilla server megathread

Post by knutremi » Tue Nov 04, 2014 9:26 pm

The results were
Clock (in MOTD and on signs) 1 33%
Homes 1 33%
Mine credits (might lead to trading, purchase, paid commands, chest shops) 1 33%
Teleport (might lead to teleport requests) 0 No votes
Wilderness 2 (never puts you in a protected region) 0 No votes
Claims (might lead to factions) 0 No votes
Pets (tamed mobs, might lead to Pokémobs) 0 No votes
Promote/demote 0 No votes
Heal 0 No votes
Warps 0 No votes

You will now have to choose between either Clock, homes or minec credits for our nest addition.

In the next poll, the rest of the entries and nick names will be among the options.
Don't beat yourself up.

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suicidal_banana
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Re: Vanilla server megathread

Post by suicidal_banana » Wed Nov 05, 2014 12:27 pm

suicidal_banana wrote:Voted for mine credits again.

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