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New creative overworld (vote within 7 days)

Posted: Sun Aug 07, 2016 1:52 pm
by knutremi
We've decided to add a creative overworld to the server, but need to know which world it should be. I've added some options below. Reply to the topic and I might add additional options to the poll.

Keep in mind that it's actually problematic to have to keep old versions of worlds around. So if World isn't chosen for a creative overworld, we'll have to use it for a survival overworld instead.

Re: New creative overworld (vote within 7 days)

Posted: Sun Aug 07, 2016 2:14 pm
by Nons
Regular world so we don't have to C+P stuff again

Re: New creative overworld (vote within 7 days)

Posted: Sun Aug 07, 2016 2:59 pm
by 8coachm
Image

World because then world would have too much creative stuff in it for survival

Re: New creative overworld (vote within 7 days)

Posted: Sun Aug 07, 2016 4:31 pm
by knutremi
I agree. Our current overworld doesn't really inspire survival gameplay.

Re: New creative overworld (vote within 7 days)

Posted: Mon Aug 08, 2016 12:09 pm
by suicidal_banana
Whats an overworld?

Re: New creative overworld (vote within 7 days)

Posted: Mon Aug 08, 2016 3:24 pm
by Nons
suicidal_banana wrote:Whats an overworld?
The world you usually make elevators in

Re: New creative overworld (vote within 7 days)

Posted: Mon Aug 08, 2016 5:18 pm
by knutremi
suicidal_banana wrote:Whats an overworld?
The generic name for the physical plane (alternatively, space between destinations) of games.

Minecraft Wiki article

Re: New creative overworld (vote within 7 days)

Posted: Mon Aug 08, 2016 5:29 pm
by Nons
The main earthy bit

Re: New creative overworld (vote within 7 days)

Posted: Tue Aug 09, 2016 9:03 pm
by zsdrfty
The problem is, once main world becomes creative no one plays survival there, and when no one plays survival they tend to get bored and stop playing. Hence the die off with creative in beta 1.8.

Re: New creative overworld (vote within 7 days)

Posted: Wed Aug 10, 2016 4:59 pm
by porwerboy
zsdrfty wrote:The problem is, once main world becomes creative no one plays survival there, and when no one plays survival they tend to get bored and stop playing. Hence the die off with creative in beta 1.8.
We are also thinking of making a survival-only new 1.10 world.