smash and grab map

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Smash and grab map?

HECK YES!
18
95%
WORST IDEA EVER!
1
5%
 
Total votes: 19

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FakeTruth
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Re: smash and grab map

Post by FakeTruth » Thu Dec 13, 2012 9:06 pm

knut just wrote that he wants to disable bringing items into there
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KOKATRIX
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Re: smash and grab map

Post by KOKATRIX » Thu Dec 13, 2012 9:39 pm

knutremi wrote:I haven't gotten around to adding more features to the map. But eventually, everyone who goes there might be forced to play on equal terms. I might also make it so you can't bring any items with you into smashngrab. And I'm considering linking nether and end portals there to their respective dimensions, completing the survival experience.

Until then, I'd be glad to hear complaints about players who cheat and give themselves an unfair advantage in smashngrab.
once it happens, i guess it'd be cool to make daily pvp/survival events happen in smashngrab, with rewards and stuff.
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Minecraft Name: Xytarez
Member of AlterEgo clan since 21.04.2008 =)

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FakeTruth
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Re: smash and grab map

Post by FakeTruth » Fri Dec 14, 2012 3:35 am

ooooo events!
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suicidal_banana
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Re: smash and grab map

Post by suicidal_banana » Fri Dec 14, 2012 9:48 am

that calls for some redstone powered arena! 8-)

enclosed space, 2 entrances, 2 chest carts, some tiles;
- after entering the initial building you can put some things in your chest cart, then you enter the ring
- after fighting in the ring, only 1 person will walk out again, push both chest carts to that side.

just a idea that popped into my head, its not as awesome as sliced bread, but close.

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FakeTruth
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Re: smash and grab map

Post by FakeTruth » Fri Dec 14, 2012 11:43 am

I would only put shitty items in my chest (only dirt) :P
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suicidal_banana
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Re: smash and grab map

Post by suicidal_banana » Fri Dec 14, 2012 11:56 am

FakeTruth wrote:I would only put shitty items in my chest (only dirt) :P
details, everybody would

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FakeTruth
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Re: smash and grab map

Post by FakeTruth » Fri Dec 14, 2012 12:01 pm

Perhaps both chests should be filled with the same items, so eventually one walks away with at least twice as many of the items they had before
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suicidal_banana
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Re: smash and grab map

Post by suicidal_banana » Fri Dec 14, 2012 12:02 pm

FakeTruth wrote:Perhaps both chests should be filled with the same items, so eventually one walks away with at least twice as many of the items they had before
Yeah true, but i doubt it can be checked without going full swing tekkit

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FakeTruth
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Re: smash and grab map

Post by FakeTruth » Fri Dec 14, 2012 12:06 pm

Why not, just inspect both chests to make sure it's fair
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suicidal_banana
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Re: smash and grab map

Post by suicidal_banana » Fri Dec 14, 2012 12:09 pm

then it needs a player to be judge again.

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